@startuml
sprite $apple_pay [48x48/16] {
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}


!define FA6_APPLE_PAY(_alias) ENTITY(rectangle,black,apple_pay,_alias,FA6 APPLE_PAY)
!define FA6_APPLE_PAY(_alias, _label) ENTITY(rectangle,black,apple_pay,_label, _alias,FA6 APPLE_PAY)
!define FA6_APPLE_PAY(_alias, _label, _shape) ENTITY(_shape,black,apple_pay,_label, _alias,FA6 APPLE_PAY)
!define FA6_APPLE_PAY(_alias, _label, _shape, _color) ENTITY(_shape,_color,apple_pay,_label, _alias,FA6 APPLE_PAY)
skinparam folderBackgroundColor<<FA6 APPLE_PAY>> White
@enduml